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Jupiter Djinn (Gust) This Spirit controls the power of wind and is easy to find but hard to reach he may be cute but he can cause many status problems to his opponent. -Gust's info in this game- Gust This fleet spirit is first encountered at the Goma Highlands Road. Gust's tremendous speed always gets the jump on an enemy. Buffet foe (perhaps twice) with gale force.
Mars Djinn (Fever) This sprite controls fire power and lent to you by garet for a test run same as Issac doesn't give you them to keep but he dosen't send one to you. Mars has the highest power upgrade when give to a player. -Mars info in this game- Fever This spirit of dreams and hallucinations is found near Konpa Gate. Fever's power overheats a foe's brain, causing delusional thinking. Damage and delude a foe with a heat haze.
Venus Djinn (Flint) This spirit controls earth power and is known to be first obtained at the start of the game as a Djinn named "Flint" which is also the only time you talk to a Djinn and the only one you get from your father in the game that YOU KEEP! SERIOUSLY THE OTHERS STAY WITH HIM AND HE SENDS YOU THIS WIMP!? -Flint's info in the game- Flint This spirit was Isaac's very first Djinni. Flint talks a great deal, but is both knowledgeable and nice, so no one complains. Strike a blow that can cleave stone.
Mercury Djinn (Chill) This Spirit Controls the power of Water and is the toughfest to find he is good ageinst the Boss: Ogre Titan's, they are Fire bosses and Mercury Djinn is very powerfull agenist Fire. -Chill's info in the game- Chill This spirit of intense cold is found at Carver's Camp. Chill's attack renders enemies brittle and vulnerable. Shatter a foe's defense with numbing cold.
Amber's fav
Johnny's fav
Djinn